| For Thomas ( Izadur The Double Blader ) | |
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Admin Admin
Number of posts : 234 Age : 35 Location : Desa Aman Puri , Kepong Nickname : Tiger Favourite Type Of Being : Half-ling , Ninja Registration date : 2006-11-23
| Subject: For Thomas ( Izadur The Double Blader ) Sun Dec 03, 2006 8:34 pm | |
| Name : Izadur Type : Double Blader Team : (Not Chosen) Primary Attribute : Agility Attack : Melee
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Deadly Abilities Discription : Uses Deadly Abilities
Type 1 : Attack Type Level 1 : Blink Strike = Deals minor damage to an enemy and a percent of chance to deal 2x normal damage Level 2 : Jump Strike = Deals medium damage to an enemy and a percent of chance to deal 2x normal damage Level 3 : Monkey Dance = Deals medium damage to 3 targets of enemies and a percent of chance to deal 2x normal damage (Jump Strike) Level 4 : Evil Fly = Deals extreme damage to 4 targets of enemies and a percent of chance to deal 2.5x normal damage (Blink Strike)
Type 2 : Passive Type ( Available to active and deactive ) Skill 1 : Leperd Speed = Increase medium movement speed for a period of time Skill 2 : Owls Eyes = Increase minor sight for a period of time Skill 3 : Grasshopper = Increase minor Jump abilities damage (Doesn't Need Active) Skill 4 : Crawler = Increase minor Blink abilities damage (Doesn't Need Active)
Type 3 : Supportive Type Skill 1 Level 1 : Agility Boost 1 = Increase minor Agility Skill 1 Level 2 : Agility Boost 2 = Increase minor Agility also to allies Skill 2 Level 1 : Deadly Blow 1 = Gains Permanent Critical of 2x normal damage for a minor period of time Skill 2 Level 2 : Deadly Blow 2 = Gains Permanent Critical of 3x normal damage for a minor period of time
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Speedy Abilities Discription : Uses Speedy Abilities
Type 1 : Attack Type Level 1 : Swift Attack = Deals minor damage to lined enemies Level 2 : Illusion Swiftness = Deals medium damage to lined enemies by illusion Level 3 : Hidden Strike = Becomes invisible and strikes enemy from the back , dealing medium damages Level 4 : Phase Attack = Becomes invisible and strikes enemies from the back , dealing extreme damages
Type 2 : Passive Type ( Available to active and deactive ) Skill 1 : Double Attack = Attack twice for a percent of chance (Doesn't Need Active) Skill 2 : Wound Aim = Attack at weakpoints , gains a percent of chance to slow enemies (Doesn't Need Active) Skill 3 : Escape = Gains a percent of chance to create an illusion and escape while being damaged Skill 4 : Weak Tracker = Gains bonus movement speed when spotted near death enemies
Type 3 : Supportive Type Skill 1 Level 1 : Sneakers 1 = Increase minor Movement Speed for a period of time Skill 1 Level 2 : Sneakers 2 = Increase medium Movement Speed for a period of time Skill 2 Level 1 : Wind Strike 1 = Increase minor Attack Speed for a period of time Skill 2 Level 2 : Wind Strike 2 = Increase minor Movement Speed for a period of time
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Stealth Abilities Discription : Uses Stealth Abilities
Type 1 : Attack Type Level 1 : Shadow Phase = Changed into shadow and strikes multiple targets , dealing minor damages Level 2 : Shadowless Phase = Changed into complete invisible form and strikes multiple targets , dealing medium damages Level 3 : Phasing Ride = Becomes invisible and deals 5x normal damage to any enemy Level 4 : Stealth Rage = Becomes invisible and deals 5x normal damage to multiple targets
Type 2 : Passive Type Skill 1 : Permanent Invisible = Becomes invisble (Doesn't Need Active) Skill 2 : Permanent Critical = Gains permanent critical of 1.75x for a minor period of time Skill 3 : Agility Stike = Every attack gains an extra damage from agility , 0.5 agility = 2 damage (Doesn't Need Active) Skill 4 : Agility Boost = Increase bonus agility by 1 every level up
Type 3 : Supportive Type Skill 1 Level 1 : Broken Arms 1 = Decrease an enemy minor attack speed Skill 1 Level 2 : Broken Arms 2 = Decrease an enemy medium attack speed Skill 2 Level 1 : Broken Bones 1 = Decrease an enemy minor movement speed Skill 2 Level 2 : Broken Bones 2 = Decrease an enemy medium movement speed
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Shadow Arts Discription : Uses Shadow Arts
Final Deadly Ability = *Neck Broker* Level 1 : Seriously damage an enemy or instantly kill an enemy by a medium percent of health Level 2 : Seriously damage an enemy or instantly kill an enemy by a minor percent of health Level 3 : Seriously damage multiple enemy or instantly kills multiple enemies by a percent of health
Final Speed Ability = *Sight Blades* Level 1 : Summons 5 blades surrounding the caster also deals medium damages enemies from a rate of range Level 2 : Summons 6 blades surrounding the caster also deals extreme damages enemies from a rate of range Level 3 : Summons 7 blades surrounding the caster also deals extreme damages enemies from a rate of range
Final Stealth Ability = *Shadow Kill* Level 1 : Creates extreme numbers of illusions to aid the caster while the caster is invisible , illusion deals medium percent of normal damage Level 2 : Creates extreme numbers of illusions to aid the caster while the caster is invisible , illusion deals extreme percent of normal damage Level 3 : Creates extreme numbers of illusions to aid the caster while the caster is invisible , illusion deals extreme percent of chaos damage Any Problem , Please Inform . Thank You . | |
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Wobifuwi
Number of posts : 102 Age : 33 Favourite Type Of Being : Demon - Vergil Registration date : 2006-11-27
| Subject: Re: For Thomas ( Izadur The Double Blader ) Mon Dec 04, 2006 3:47 am | |
| Permenent Critical ... I like it . | |
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ffnegi Admin
Number of posts : 64 Age : 34 Location : From where i born Favourite Type Of Being : Neither Angel nor Semi-Devil Registration date : 2006-11-26
| Subject: Re: For Thomas ( Izadur The Double Blader ) Mon Dec 04, 2006 10:04 am | |
| Brother,problem. Jump strike and monkey dance.Both need jump and attack right? Jump strike i set to target 1 enemy,but how about monkey dance? | |
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Admin Admin
Number of posts : 234 Age : 35 Location : Desa Aman Puri , Kepong Nickname : Tiger Favourite Type Of Being : Half-ling , Ninja Registration date : 2006-11-23
| Subject: Re: For Thomas ( Izadur The Double Blader ) Mon Dec 04, 2006 5:45 pm | |
| monkey dance must be more then jump strike becuase is above level . | |
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ffnegi Admin
Number of posts : 64 Age : 34 Location : From where i born Favourite Type Of Being : Neither Angel nor Semi-Devil Registration date : 2006-11-26
| Subject: Re: For Thomas ( Izadur The Double Blader ) Mon Dec 04, 2006 9:29 pm | |
| My means of = =" Monkey dance is used to jump jump and jump?Or else? Aww..draw a pic let me see lah = =" | |
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Admin Admin
Number of posts : 234 Age : 35 Location : Desa Aman Puri , Kepong Nickname : Tiger Favourite Type Of Being : Half-ling , Ninja Registration date : 2006-11-23
| Subject: Re: For Thomas ( Izadur The Double Blader ) Mon Dec 04, 2006 11:04 pm | |
| aiyo just jump like jump strike but can multiple times lo ... plus I lazy draw ... Got lots of skill to think la . | |
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phoo
Number of posts : 7 Age : 33 Location : ipoh Nickname : wenpu Favourite Type Of Being : Happy And Worryless Registration date : 2006-12-04
| Subject: Re: For Thomas ( Izadur The Double Blader ) Tue Dec 05, 2006 1:21 pm | |
| i think lah his opinion= monkey dance must jump here jump there, u all can do it as ommislash like that loh =.= just my idea xD | |
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Admin Admin
Number of posts : 234 Age : 35 Location : Desa Aman Puri , Kepong Nickname : Tiger Favourite Type Of Being : Half-ling , Ninja Registration date : 2006-11-23
| Subject: Re: For Thomas ( Izadur The Double Blader ) Tue Dec 05, 2006 8:00 pm | |
| omnislash is above of blink strike ... this is jump type ... is 2 different thing ... | |
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| Subject: Re: For Thomas ( Izadur The Double Blader ) | |
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| For Thomas ( Izadur The Double Blader ) | |
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