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 For Thomas ( Ifojewai the Weapon God )

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Male
Number of posts : 234
Age : 35
Location : Desa Aman Puri , Kepong
Nickname : Tiger
Favourite Type Of Being : Half-ling , Ninja
Registration date : 2006-11-23

For Thomas ( Ifojewai the Weapon God ) Empty
PostSubject: For Thomas ( Ifojewai the Weapon God )   For Thomas ( Ifojewai the Weapon God ) Icon_minitimeSun Dec 03, 2006 6:59 pm

Name : Ifojewai
Type : Weapon God
Team : (Not Chosen)
Primary Attribute : Strength
Attack : Melee

[img][/img]

Heavy Blade Skill
Discription : Heavy Blade Abilities .

Heavy 1 : Attack Type
Level 1 : Heavy Slash = Deals medium damage to an enemy
Level 2 : Heavy Swing = Deals medium damage to nearby enemies
Level 3 : Heavy Blow = Deals extreme damage to nearby enemies
Level 4 : Ultimate Splash = Deals extreme damage to nearby enemies and push back for 250 range

Heavy 2 : Passive Type ( Available to active and deactive )
Skill 1 : Heavy Blade Mastery 1 = Increase minor percent of damage for Heavy Blade Skills ( 3 Levels ) (Doesn't Need Active)
Skill 2 : Heavy Blade Mastery 2 = Increase extra minor damage ( 3 Levels ) (Doesn't Need Active)
Skill 3 : Heavy Blade Mastery 3 = Adds Critical ( 3 Levels ) (Doesn't Need Active)
Skill 4 : Ultimate Blade Mastery 1 = All Blade Mastery had a minor stats increase (Doesn't Need Active)

Heavy 3 : Supportive Type
Skill 1 Level 1 :[/b] Taunt 1 = Lure all nearby enemies to attack the caster
Skill 1 Level 2 :[/b] Taunt 2 = Lure all nearby enemies to attack the caster and increase minor armor
Skill 2 Level 1 :[/b] Battle Roar 1 = Increase all nearby allies minor Damage and Armor
Skill 2 Level 2 :[/b] Battle Roar 2 = Increase all nearby allies medium Damage and Armor

[img][/img]

Light Blade Skill
Discription : Light Blade Abilities

Light 2 : Attack Type
Level 1 : Fast Blades = Deals double damage to an enemy
Level 2 : Quick Attack = Deals double damage to lined enemies
Level 3 : Blade Toss = Deals damage to enemies from far ranged
Level 4 : Blade Storm = Deals damage to enemies from an area

Light 2 : Passive Type ( Available to active and deactive )
Skill 1 : Light Blade Mastery 1 = Increase minor percent of damage for Light Blade Skill ( 3 Levels ) (Doesn't Need Active)
Skill 2 : Light Blade Mastery 2 = Increase extra minor damage ( 3 Levels ) (Doesn't Need Active)
Skill 3 : Light Blade Mastery 3 = Adds Critical ( 3 Levels ) (Doesn't Need Active)
Skill 4 : Ultimate Blade Mastery 2 = All Blade Mastery had a minor stats increase (Doesn't Need Active)

Light 2 : Supportive Type
Skill 1 Level 1 :[/b] Swift Attacks 1 = Increase minor Attack Speed
Skill 1 Level 2 :[/b] Swift Attacks 2 = Increase minor Attack Speed and Movement Speed
Skill 2 Level 1 :[/b] Cursed Blades 1 = Adds Poison effect to attacks
Skill 2 Level 2 :[/b] Cursed Blades 2 = Adds Slow Poison effect to attacks

[img][/img]


Discription :

Magic 2 : Attack Type
Type 1 : Fire Strike = Deals *Fire Damage* to every attack , but decrease medium basic damage
Type 2 : Ice Strike = Deals *Ice Damage to every attack , but decrease medium basic damage
Type 3 : Light Strike = Deals *Light Damage to every attack , but decrease medium basic damage
Type 4 : Element Strike = Deals Random ( Fire / Ice / Light ) element to every attack , but doesn't decrease damage

Magic 2 : Passive Type ( Available to active and deactive )
Skill 1 : Fire Skin = *Defend Against Fire* Gains a minor chance to block fire damage
Skill 2 : Ice Skin = *Defend Against Ice* Gains a minor chance to block ice damage
Skill 3 : Light Skin = *Defend Against Light* Gains a minor chance to block light damage
Skill 4 : Element Skin = *Defend Against Random ( Fire / Ice / Light) Element* Decrease minor ( Fire / Ice / Light ) element damaged to caster

Magic 2 : Supportive Type
Skill 1 Level 1 :[/b] Help Out 1 = Helps nearby allies to block incoming physical damage ( Minor percent of chance )
Skill 1 Level 2 :[/b] Help Out 2 = Helps nearby allies to block incoming physical and magical damage ( Minor percent of chance )
Skill 2 Level 1 :[/b] Magic Roar = Increase nearby allies minor magic defence
Skill 2 Level 2 :[/b] Magic Roar = Increase nearby allies minor magic defence and physical defence


[img][/img]


Discription :

Final Heavy Skills *Demolisher*
Level 1 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals medium damage to nearby enemies and Slows down enemies by medium rate )
Level 2 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals extreme damage to nearby enemies , Slows down enemies by medium rate and stuns for minor seconds )
Level 3 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals extreme damage to nearby enemies , Slows down enemies by extreme rate , stuns for minor seconds and push back by 400 range )

Final Light Skills *Meteor Rain*
Level 1 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals medium damage to 3 targets )
Level 2 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals extreme damage to 4 targets and stunning them for minor secs )
Level 3 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals extreme damage to 5 targets and stunning them for medium secs )

Final Magic Skills *Enchanted Blade*
Level 1 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by medium rate . *Fire* ( Burns enemies by minor damages overtime ) *Ice* ( Slows down enemies by minor rate ) *Light* ( Paralyze enemies by minor secs )
Level 2 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by extreme rate . *Fire* ( Burns enemies by medium damages overtime ) *Ice* ( Slows down enemies by medium rate ) *Light* ( Paralyze enemies by medium secs )
Level 3 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by extreme rate . *Fire* ( Burns enemies by extreme damages overtime ) *Ice* ( Slows down enemies by extreme rate ) *Light* ( Paralyze enemies by extreme secs )

Any Problem , Please Inform . Thank You .
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