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Number of posts : 234 Age : 35 Location : Desa Aman Puri , Kepong Nickname : Tiger Favourite Type Of Being : Half-ling , Ninja Registration date : 2006-11-23
| Subject: For Thomas ( Ifojewai the Weapon God ) Sun Dec 03, 2006 6:59 pm | |
| Name : Ifojewai Type : Weapon God Team : (Not Chosen) Primary Attribute : Strength Attack : Melee
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Heavy Blade Skill Discription : Heavy Blade Abilities .
Heavy 1 : Attack Type Level 1 : Heavy Slash = Deals medium damage to an enemy Level 2 : Heavy Swing = Deals medium damage to nearby enemies Level 3 : Heavy Blow = Deals extreme damage to nearby enemies Level 4 : Ultimate Splash = Deals extreme damage to nearby enemies and push back for 250 range
Heavy 2 : Passive Type ( Available to active and deactive ) Skill 1 : Heavy Blade Mastery 1 = Increase minor percent of damage for Heavy Blade Skills ( 3 Levels ) (Doesn't Need Active) Skill 2 : Heavy Blade Mastery 2 = Increase extra minor damage ( 3 Levels ) (Doesn't Need Active) Skill 3 : Heavy Blade Mastery 3 = Adds Critical ( 3 Levels ) (Doesn't Need Active) Skill 4 : Ultimate Blade Mastery 1 = All Blade Mastery had a minor stats increase (Doesn't Need Active)
Heavy 3 : Supportive Type Skill 1 Level 1 :[/b] Taunt 1 = Lure all nearby enemies to attack the caster Skill 1 Level 2 :[/b] Taunt 2 = Lure all nearby enemies to attack the caster and increase minor armor Skill 2 Level 1 :[/b] Battle Roar 1 = Increase all nearby allies minor Damage and Armor Skill 2 Level 2 :[/b] Battle Roar 2 = Increase all nearby allies medium Damage and Armor
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Light Blade Skill Discription : Light Blade Abilities
Light 2 : Attack Type Level 1 : Fast Blades = Deals double damage to an enemy Level 2 : Quick Attack = Deals double damage to lined enemies Level 3 : Blade Toss = Deals damage to enemies from far ranged Level 4 : Blade Storm = Deals damage to enemies from an area
Light 2 : Passive Type ( Available to active and deactive ) Skill 1 : Light Blade Mastery 1 = Increase minor percent of damage for Light Blade Skill ( 3 Levels ) (Doesn't Need Active) Skill 2 : Light Blade Mastery 2 = Increase extra minor damage ( 3 Levels ) (Doesn't Need Active) Skill 3 : Light Blade Mastery 3 = Adds Critical ( 3 Levels ) (Doesn't Need Active) Skill 4 : Ultimate Blade Mastery 2 = All Blade Mastery had a minor stats increase (Doesn't Need Active)
Light 2 : Supportive Type Skill 1 Level 1 :[/b] Swift Attacks 1 = Increase minor Attack Speed Skill 1 Level 2 :[/b] Swift Attacks 2 = Increase minor Attack Speed and Movement Speed Skill 2 Level 1 :[/b] Cursed Blades 1 = Adds Poison effect to attacks Skill 2 Level 2 :[/b] Cursed Blades 2 = Adds Slow Poison effect to attacks
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Discription :
Magic 2 : Attack Type Type 1 : Fire Strike = Deals *Fire Damage* to every attack , but decrease medium basic damage Type 2 : Ice Strike = Deals *Ice Damage to every attack , but decrease medium basic damage Type 3 : Light Strike = Deals *Light Damage to every attack , but decrease medium basic damage Type 4 : Element Strike = Deals Random ( Fire / Ice / Light ) element to every attack , but doesn't decrease damage
Magic 2 : Passive Type ( Available to active and deactive ) Skill 1 : Fire Skin = *Defend Against Fire* Gains a minor chance to block fire damage Skill 2 : Ice Skin = *Defend Against Ice* Gains a minor chance to block ice damage Skill 3 : Light Skin = *Defend Against Light* Gains a minor chance to block light damage Skill 4 : Element Skin = *Defend Against Random ( Fire / Ice / Light) Element* Decrease minor ( Fire / Ice / Light ) element damaged to caster
Magic 2 : Supportive Type Skill 1 Level 1 :[/b] Help Out 1 = Helps nearby allies to block incoming physical damage ( Minor percent of chance ) Skill 1 Level 2 :[/b] Help Out 2 = Helps nearby allies to block incoming physical and magical damage ( Minor percent of chance ) Skill 2 Level 1 :[/b] Magic Roar = Increase nearby allies minor magic defence Skill 2 Level 2 :[/b] Magic Roar = Increase nearby allies minor magic defence and physical defence
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Discription :
Final Heavy Skills *Demolisher* Level 1 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals medium damage to nearby enemies and Slows down enemies by medium rate ) Level 2 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals extreme damage to nearby enemies , Slows down enemies by medium rate and stuns for minor seconds ) Level 3 : Jumps from the ground and strike down with his heavy blade and shakes the ground . ( Deals extreme damage to nearby enemies , Slows down enemies by extreme rate , stuns for minor seconds and push back by 400 range )
Final Light Skills *Meteor Rain* Level 1 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals medium damage to 3 targets ) Level 2 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals extreme damage to 4 targets and stunning them for minor secs ) Level 3 : Jumps from the ground and perform skills from the sky by striking homing meteors down . ( Deals extreme damage to 5 targets and stunning them for medium secs )
Final Magic Skills *Enchanted Blade* Level 1 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by medium rate . *Fire* ( Burns enemies by minor damages overtime ) *Ice* ( Slows down enemies by minor rate ) *Light* ( Paralyze enemies by minor secs ) Level 2 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by extreme rate . *Fire* ( Burns enemies by medium damages overtime ) *Ice* ( Slows down enemies by medium rate ) *Light* ( Paralyze enemies by medium secs ) Level 3 : Enchant weapon with ( Fire / Ice / Light ) element , damage is increased by extreme rate . *Fire* ( Burns enemies by extreme damages overtime ) *Ice* ( Slows down enemies by extreme rate ) *Light* ( Paralyze enemies by extreme secs )
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